Vilatis

MODUPYRA / Modular worlds

A world takes shape. One piece at a time.

A landscape you assemble. A civilization you build with your own hands.

TERRAIN · STRUCTURES · STRATEGY

01 — A world in the makingConcept illustration

01 / Terrain collection

Every world begins with a tile.

Explore six terrain studies. Choose a tile, then lift its centre to see the building area underneath.

MODUPYRA / BASIC TERRAIN
Grassland01 / 06
Concept illustration

Terrain in place

A terrain tile has at most two components: the main tile and its removable centre. Removing the centre reveals a circular building area.

A totem fits directly into the slot on the tile, marking whose territory it is.

02 / Build a wonder

Progress you can hold in your hands.

Production determines when you may add the next building component. Your decisions become part of the physical world.

01 / 06

The wonder is taking shape

Explore a six-part, stacked wonder. Each new component makes your progress visible.

Assembly demonstration only. Turn costs and final rules are not specified here.

03 / How to play

One world. More than one way to play.

From choosing your terrain to placing the final component, the world changes through your actions.

01

Assemble the landscape

Combine terrain tiles into a map. Change the arrangement to explore a different starting point.

02

Mark your territory

Place a totem in the tile's slot. A physical marker makes ownership visible on the board.

03

Build through production

Use production to advance construction, adding solid components until your wonder is complete.

04 / Start your world

Start with a tile. Make it your world.

Explore the concept here; discover available works and purchase through Vilatis. Illustrations show design concepts, not an in-stock catalogue.

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MODUPYRAModular worlds · VILATIS
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